Keywords Studiios | 3D Artist

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Specifications

  • Apply from:  Overseas OK
  • Salary: 
  • Location:  Not Specified
  • Conditions:  Fulltime

Requirements

  • Japanese: Fluent (N1)
  • English: Business
  • Minimum Experience: Not Specified
  • Status: NEW

Job Description

  • Responsibilities

    • Asset Creation
      • Create high-quality 3D characters, environments, props, and materials
      • Develop models, textures, shaders, and materials optimized for real-time engines
    • Collaboration
      • Work with concept artists, designers, animators, and technical artists
      • Participate in reviews and feedback sessions
    • Technical Optimization
      • Ensure assets meet performance, memory, and platform-specific requirements
      • Apply topology, UV mapping, PBR workflows, and optimization techniques
    • Industry Trends & Process Improvement
      • Stay updated on industry trends and emerging technologies
      • Contribute ideas to improve pipelines and workflows

    Requirements

    • Extensive experience in the video game industry with a strong portfolio
    • Proficiency in Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter
    • Knowledge of real-time engines like Unreal Engine or Unity
    • Strong understanding of topology, UV mapping, PBR workflows, and optimization
    • Fluent in Japanese and proficient in English
    • Ability to collaborate and communicate effectively within teams
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