Specifications
- Apply from: Overseas OK
- Salary:
- Location: Not Specified
- Conditions: Fulltime
Requirements
- Japanese:
- English:
- Minimum Experience: Not Specified
- Status:
NEW
Job Description
Responsibilities
-
Technical Artistry
- Build and maintain procedural background asset workflows using Houdini and Unreal Engine
- Collaborate with creative teams to develop innovative game features
- Contribute to core product development from concept to completion
-
Game Development
- Develop shaders on Unreal Engine or Unity
- Ensure high-quality output and responsible for final game quality
- Bridge artistic and technical constraints to achieve convincing game visuals
Requirements
- Experience with Unreal Engine or Unity shader development
- Ability to assess game quality and incorporate standards into workflows
- Strong collaboration skills with creative and technical teams
Benefits & Conditions
- Paid leave, special holidays, and support for childcare and caregiving
- Salary based on skills and experience, with additional overtime pay
- Perks include cafeteria plan, lunch support, wellness facilities, and internal programs
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